[Bug]: LWJGL Error????? #119

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opened 2025-07-23 02:28:54 -05:00 by SendHelpAAAA · 5 comments
SendHelpAAAA commented 2025-07-23 02:28:54 -05:00 (Migrated from github.com)

What happened?

A bug happened!

So this is the 1.10.1 version, but it wasn't in the options. So when I close the game, it gives me this weird error that I presume isn't part of the mod and has to do with Veil imploding, as it primarily does this on the title screen.

Image

I also tried removing Stellar View in case it's error factored here; however, removing Stellar View didn't fix the issue.

Version

1.9.3 Alphas (Minecraft 1.21.1)

What operating system(s) do you experience this issue on?

Windows

What Minecraft version were you on?

NeoForge 1.21.1

Relevant log output

[23Jul2025 02:06:17.551] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.551] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/particle/lodestone_particle.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.552] [Render thread/INFO] [net.neoforged.neoforge.client.entity.animation.json.AnimationLoader/]: Loaded 0 entity animations
[23Jul2025 02:06:17.552] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/particle/lodestone_particle.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.552] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/lodestone_text.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.557] [Render thread/INFO] [Veil/]: Loaded 2 ImGui fonts
[23Jul2025 02:06:17.557] [Render thread/INFO] [Veil/]: Loaded 2 framebuffers
[23Jul2025 02:06:17.574] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.576] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/scrolling_triangle_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.611] [Render thread/INFO] [Veil/]: Loaded 4 post pipelines
[23Jul2025 02:06:17.612] [Render thread/INFO] [Veil/]: Loaded 0 render types
[23Jul2025 02:06:17.612] [Render thread/INFO] [Veil/]: Enabled bloom pipeline
[23Jul2025 02:06:17.614] [Render thread/INFO] [Veil/]: Loaded 0 quasar particles
[23Jul2025 02:06:17.614] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/texture_fade.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.617] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/texture_fade.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.624] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 256x256x0 jei:textures/atlas/gui.png-atlas
[23Jul2025 02:06:17.654] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.656] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/triangle_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.660] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.661] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/screen/screen_particle.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.662] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/rounded_triangle_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.689] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.691] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/scrolling_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.692] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.694] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/lodestone_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.704] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.706] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/distorted_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.747] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.750] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/two_sided_triangle_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.817] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.871] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/distorted_texture.fsh
net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2]
	at java.base/java.lang.Thread.run(Thread.java:1583) [?:?]
[23Jul2025 02:06:17.986] [Render thread/INFO] [Veil/]: Compiled 84 vanilla shaders in 476.6 ms
[23Jul2025 02:06:17.987] [Render thread/ERROR] [net.povstalec.stellarview.StellarView/]: Could not set Sol as a distinct Space Object because it has already been set
[23Jul2025 02:06:18.958] [Render thread/INFO] [com.teamabnormals.blueprint.core.Blueprint/]: Blueprint Splash Manager has loaded 4 splashes
[23Jul2025 02:06:18.966] [Render thread/INFO] [Veil/]: Built veil:jetbrains_mono
[23Jul2025 02:06:18.971] [Render thread/INFO] [Veil/]: Built veil:remixicon
[23Jul2025 02:06:19.063] [Render thread/INFO] [com.cupboard.Cupboard/]: Loaded config for: armordamagescale.json
[23Jul2025 02:06:21.093] [Render thread/WARN] [ModernFix/]: Game took 56.267 seconds to start
[23Jul2025 02:06:29.017] [Render thread/INFO] [team.lodestar.lodestone.LodestoneLib/]: Shutting down Lodestone
[23Jul2025 02:06:29.033] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Stopping!
### What happened? A bug happened! So this is the 1.10.1 version, but it wasn't in the options. So when I close the game, it gives me this weird error that I presume isn't part of the mod and has to do with Veil imploding, as it primarily does this on the title screen. <img width="281" height="72" alt="Image" src="https://github.com/user-attachments/assets/430458e7-3214-4b37-a475-1d255303a447" /> I also tried removing Stellar View in case it's error factored here; however, removing Stellar View didn't fix the issue. ### Version 1.9.3 Alphas (Minecraft 1.21.1) ### What operating system(s) do you experience this issue on? Windows ### What Minecraft version were you on? NeoForge 1.21.1 ### Relevant log output ```shell [23Jul2025 02:06:17.551] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.551] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/particle/lodestone_particle.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.552] [Render thread/INFO] [net.neoforged.neoforge.client.entity.animation.json.AnimationLoader/]: Loaded 0 entity animations [23Jul2025 02:06:17.552] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/particle/lodestone_particle.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.552] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/lodestone_text.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.557] [Render thread/INFO] [Veil/]: Loaded 2 ImGui fonts [23Jul2025 02:06:17.557] [Render thread/INFO] [Veil/]: Loaded 2 framebuffers [23Jul2025 02:06:17.574] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.576] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/scrolling_triangle_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.611] [Render thread/INFO] [Veil/]: Loaded 4 post pipelines [23Jul2025 02:06:17.612] [Render thread/INFO] [Veil/]: Loaded 0 render types [23Jul2025 02:06:17.612] [Render thread/INFO] [Veil/]: Enabled bloom pipeline [23Jul2025 02:06:17.614] [Render thread/INFO] [Veil/]: Loaded 0 quasar particles [23Jul2025 02:06:17.614] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/texture_fade.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.617] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/texture_fade.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.624] [Render thread/INFO] [net.minecraft.client.renderer.texture.TextureAtlas/]: Created: 256x256x0 jei:textures/atlas/gui.png-atlas [23Jul2025 02:06:17.654] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.656] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/triangle_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.660] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.661] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/screen/screen_particle.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.662] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/rounded_triangle_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.689] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.691] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/scrolling_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.692] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.694] [VeilVanillaShaderCompileThread#2/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/lodestone_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.704] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.706] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/distorted_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.747] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.750] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/shapes/two_sided_triangle_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.817] [VeilVanillaShaderCompileThread#1/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/generic.vsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.871] [VeilVanillaShaderCompileThread#0/ERROR] [Veil/]: Couldn't load vanilla shader from lodestone:shaders/core/distorted_texture.fsh net.minecraft.ResourceLocationException: Non [a-z0-9_.-] character in namespace of location: shaders/include/lodestone:common_math.glsl at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.assertValidNamespace(ResourceLocation.java:263) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.createUntrusted(ResourceLocation.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.bySeparator(ResourceLocation.java:79) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/net.minecraft.resources.ResourceLocation.parse(ResourceLocation.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler$1.applyImport(VanillaShaderCompiler.java:60) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.processImports(GlslPreprocessor.java:56) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/minecraft@1.21.1/com.mojang.blaze3d.preprocessor.GlslPreprocessor.process(GlslPreprocessor.java:24) ~[client-1.21.1-20240808.144430-srg.jar%23324!/:?] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.compileShader(VanillaShaderCompiler.java:79) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.client.render.dynamicbuffer.VanillaShaderCompiler.lambda$reload$2(VanillaShaderCompiler.java:122) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at TRANSFORMER/veil@1.3.2/foundry.veil.impl.ThreadTaskScheduler.run(ThreadTaskScheduler.java:89) ~[veil-neoforge-1.21.1-1.3.2.jar%23666!/:1.3.2] at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] [23Jul2025 02:06:17.986] [Render thread/INFO] [Veil/]: Compiled 84 vanilla shaders in 476.6 ms [23Jul2025 02:06:17.987] [Render thread/ERROR] [net.povstalec.stellarview.StellarView/]: Could not set Sol as a distinct Space Object because it has already been set [23Jul2025 02:06:18.958] [Render thread/INFO] [com.teamabnormals.blueprint.core.Blueprint/]: Blueprint Splash Manager has loaded 4 splashes [23Jul2025 02:06:18.966] [Render thread/INFO] [Veil/]: Built veil:jetbrains_mono [23Jul2025 02:06:18.971] [Render thread/INFO] [Veil/]: Built veil:remixicon [23Jul2025 02:06:19.063] [Render thread/INFO] [com.cupboard.Cupboard/]: Loaded config for: armordamagescale.json [23Jul2025 02:06:21.093] [Render thread/WARN] [ModernFix/]: Game took 56.267 seconds to start [23Jul2025 02:06:29.017] [Render thread/INFO] [team.lodestar.lodestone.LodestoneLib/]: Shutting down Lodestone [23Jul2025 02:06:29.033] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Stopping! ```
unavialable commented 2025-07-23 02:45:41 -05:00 (Migrated from github.com)

The err.< o > happens when you attempt to close the game by pressing the close window button or alt+F4, similar to the err.themoon, err.endisnear, and err.soul LWJGL popups that prevent sleeping.

The err.< o > happens when you attempt to close the game by pressing the close window button or alt+F4, similar to the err.themoon, err.endisnear, and err.soul LWJGL popups that prevent sleeping.
SendHelpAAAA commented 2025-07-23 03:51:09 -05:00 (Migrated from github.com)

Oh, wait, that's intentional? If so it should PROBABLY be made more clear it is, I thought I had a virus 😭

Oh, wait, that's intentional? If so it should PROBABLY be made more clear it is, I thought I had a virus :sob:
unavialable commented 2025-07-30 05:21:31 -05:00 (Migrated from github.com)

The mod does tend to be a bit invasive, especially spectrum_11 and tbs 1.8

The mod does tend to be a bit invasive, especially spectrum_11 and tbs 1.8
FrozenGamesYT commented 2025-07-30 12:26:39 -05:00 (Migrated from github.com)

LWJGL alerts are intended

LWJGL alerts are intended
Shaolim132 commented 2025-08-03 21:30:33 -05:00 (Migrated from github.com)

Close the issue man, no bug here

Close the issue man, no bug here
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Writers-of-the-Script/Issue-Tracker#119
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