Crash with Concurrent Chunk Management Engine #131
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Writers-of-the-Script/Issue-Tracker#131
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Minecraft 1.21.1
NeoForge 21.1.200
The Broken Script 1.10.1
Concurrent Chunk Management Engine 0.3.0+alpha.0.73 devbuild
Game crashes within 30 minutes of playing.
Logs: Latest / Debug / Crash
Disable enforceSafeWorldRandomAccess in config/c2me.toml
Thank you, but I'll pass on your suggestion. I joined the Discord server for C2ME to ask what that function does.
It enforces thread safety to prevent world corruption with mods doing non thread safe operations. I would strongly advise against disabling it. The purpose is to force a crash rather than let the world get corrupted if a mod does something unsafe.One of the TBS devs going by Evil Subjugate told me earlier today that he's working on this issue, so I'll wait for an official patch.